07-21-2009, 05:34 PM
I was playing around with the ETC rules and this is what I came up with:
Heroes
Wizard Lord (lv.4) (210) -
Wizard (60) - Beasts, w/ Beorg
Paymaster HA&ES, Brace (83) - w/ Beorg
Asarnil (460)
Core
5 Voland's Venators (195)
5 light cav (55)
10 duellists w/ Pistols (90)
Special
10 Mengil's Manflayers (363)
23 Beorg's Bearmen (359) - 5x5 brick
21 norse w/ GW&S FC (240) - 7x3 brick
2 maneater w/ HA, Brace (180)
Rare
Dogs of War Giant (205)
(Deathfang)
2500 pts total
7PD, 5DD
With 2500 pts, I start with the Specials: a big brick of Norse to protect the Paymaster & General, with GW Norse to attack and ItP Maneaters to flank. These form the core of the battleline and allow cav & duellists to screen & flee without Panic.
Core is basically all support for a mobile army; the Crossbows are just cheap Core fire support to complement the Hewer.
The basic Wizard & Wizard Lord are for some defensive magic - I can't do particularly strong Magic, so I'll just focus on preventing any gamebreakingly bad stuff. One of them will hang out with the Paymaster in Beorg's unit, just in case.
I don't really like the Dogs of War Giant, but as backup Terror and flanker, they should do OK.
Heroes
Wizard Lord (lv.4) (210) -
Wizard (60) - Beasts, w/ Beorg
Paymaster HA&ES, Brace (83) - w/ Beorg
Asarnil (460)
Core
5 Voland's Venators (195)
5 light cav (55)
10 duellists w/ Pistols (90)
Special
10 Mengil's Manflayers (363)
23 Beorg's Bearmen (359) - 5x5 brick
21 norse w/ GW&S FC (240) - 7x3 brick
2 maneater w/ HA, Brace (180)
Rare
Dogs of War Giant (205)
(Deathfang)
2500 pts total
7PD, 5DD
With 2500 pts, I start with the Specials: a big brick of Norse to protect the Paymaster & General, with GW Norse to attack and ItP Maneaters to flank. These form the core of the battleline and allow cav & duellists to screen & flee without Panic.
Core is basically all support for a mobile army; the Crossbows are just cheap Core fire support to complement the Hewer.
The basic Wizard & Wizard Lord are for some defensive magic - I can't do particularly strong Magic, so I'll just focus on preventing any gamebreakingly bad stuff. One of them will hang out with the Paymaster in Beorg's unit, just in case.
I don't really like the Dogs of War Giant, but as backup Terror and flanker, they should do OK.